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View Full Version : Maintaining state with animator


jsuen
10-15-2005, 10:37 AM
Hi,

I'm just wondering if there is a way to maintain a state/view using the animator/animatorgroup tags.

For instance, aside from the view physically shifting itself across the canvas, is there a way for a copy of that view to stay in it's original position?

Thanks in advance,

Jon

jsuen
10-15-2005, 10:41 PM
Nevermind, I've found a workaround: onstop of one animatorgroup, I'll call another animatorgroup set, which returns back to the base x and y values.